I have a simple program:
#include <Magick++.h>
int main(int argc, char *argv[])
{
Magick::Image in;
in.read("world.200408.3x5400x2700.png");
return 0;
}
I can compile it fine with:
c++ `Magick++-config --cxxflags --cppflags` -O2 -o ex ex.cc `Magick++-config --ldflags --libs` -lOgreMain ...
Search found 1 match
- 2011-10-27T03:46:36-07:00
- Forum: Magick++
- Topic: linking to ogre corrupts pngs
- Replies: 0
- Views: 7140