There was several problems....
1) create the image correctly :
MagickNewImage(reconstructed_images, width, height, bg_pxl_wnd);
MagickSetIteratorIndex(reconstructed_images, frame);
MagickSetImagePage(reconstructed_images, width, height, 0,0);
2) The call to PixelSyncIterator(iterator); should ...
Search found 4 matches
- 2011-09-07T17:14:05-07:00
- Forum: MagickWand
- Topic: Handling / creating a GIF animation with MagickWand
- Replies: 1
- Views: 13975
- 2011-09-06T17:01:18-07:00
- Forum: MagickWand
- Topic: Handling / creating a GIF animation with MagickWand
- Replies: 1
- Views: 13975
Handling / creating a GIF animation with MagickWand
Well, actually it's not really like creating a GIF animation, but close...
I already have a GIF animation and most of the layers have transparency and so when displayed, each frame is composed with the previous layers, the first is a white background of the size of the overall image (I hope I am ...
I already have a GIF animation and most of the layers have transparency and so when displayed, each frame is composed with the previous layers, the first is a white background of the size of the overall image (I hope I am ...
- 2011-09-06T11:05:41-07:00
- Forum: Users
- Topic: MagickWand C API, error when calling DestroyPixelWands
- Replies: 2
- Views: 6418
Re: MagickWand C API, error when calling DestroyPixelWands
Got it.
Thanks a lot for the quick reply !!
Thanks a lot for the quick reply !!
- 2011-09-06T10:46:21-07:00
- Forum: Users
- Topic: MagickWand C API, error when calling DestroyPixelWands
- Replies: 2
- Views: 6418
MagickWand C API, error when calling DestroyPixelWands
I am starting to use ImageMagick and the MagickWand API in a simple C program.
Right now, as a test, I am just looking for black pixels in a frame.
Here is my code :
int find_black_pixel(MagickWand *wand) {
int res = 0;
PixelIterator * iterator = NewPixelIterator(wand);
size_t width ...
Right now, as a test, I am just looking for black pixels in a frame.
Here is my code :
int find_black_pixel(MagickWand *wand) {
int res = 0;
PixelIterator * iterator = NewPixelIterator(wand);
size_t width ...